Media Pembelajaran Berbasis Android Mata Pelajaran Desain Grafis Kelas X

Joko Kuswanto

Abstract


This study aims to develop android-based learning media on the subjects of grafic design class X. The research method used is research development with stages of designing, production, evaluation, and analyzing data by percentage. Based on different stages the trial was being done to experts: media experts (78,30) , the design (78), and the matter (80). So the percentage of overall value on the validation experts have eligibility criteria good. To scale individuals (80), small group (80,05) and field test (80,5). So the total value of the average percentage on of respondents with criteria good.

Full Text:

PDF

References


Diamar, Putra, Joko Kuswanto, Jumdapi Okta, “Pengembangan Media Pembelajaran Modul Interaktif Pada Mata Pelajaran PKn Kelas VIII,” Baturaja Journal of Educational Technology (BaJET), Vol. 3, No. 2, Desember 2019.

Kuswanto, Joko, “Pengembangan Modul Interaktif Pada Mata Pelajaran IPA Terpadu Kelas VIII,” Media Infotama, Vol. 15, No. 2, 2019.

Sefriani, Rini & Indra Wijaya. 2018. Modul Pembelajaran Multimedia Interaktif Berbasis Adobe Director Pada Mata Pelajaran Sistem Operasi Sekolah Menengah Kejuruan. Journal of Information Technology and Computer Science (INTECOMS). Vol 1 No 1, Maret 2018, 60-71

Kuswanto, Joko, “Pengembangan Media Pembelajaran Berbasis Android Pada Mata Pelajaran Biologi Kelas XI,” Indonesian Journal of Business Intelligence (IJUBI), Vol. 2, No. 2, Desember 2019.

Sari, Dian Kartika. 2018. “Pengembangan Aplikasi Android Mobile Dictionary And Emulatorperintah Dasar Command Line Interfacelinux dan Windows”. Skripsi tidak diterbitkan. Yogyakarta: Program Studi Pendidikan Teknik Informatika Universitas Negeri Yogyakarta.

Puspitaningrum, Asti Amalina, dkk. “Pengembangan Media Pembelajaran Berbasis Android Pada Materi Routing Statis,” Jurnal Ilmiah Edutic, Vol. 6, No. 1, November 2019.

Menrisal, Nadiya Rizki Utami, “Perancangan dan Pembuatan Media Pembelajaran Android Pada Mata Pelajaran Simulasi dan Komunikasi Digital (Studi Kasus Kelas X SMKN 7 Kerinci),” Media Infotama, Vol. 6, No. 1, April 2019. Hal 1-11.

Jafnihirda, Lika, Dian, Rini Sefriani, “Pengembangan Modul Pembelajaran Desain Grafis Berbasis 3D Pagefelip Professional (Studi Kasus Kelas X TKJ SMK Muhammadiah 1 Padang),” Jurnal Pedidikan Teknologi Informasi, Vol. 6, No. 1, April 2019. Hal 45-54.

Kuswanto, Joko “Perancangan Media Pembelajaran Model Game Mata Pelajaran Penjaskes Kelas V,” SITECH, Vol. 2, No. 1, 2019.

Putra, Nusa. 2011. “Research & Development Penelitian dan Pengembangan: Suatu Pengantar.” Jakarta: Rajawali Pers.

Warsita, Bambang, 2008. “Teknologi Pembelajaran Landasan dan Aplikasinya.” Jakarta: Rineka Cipta.

Sudijono, Anas. 2012. Pengantar Statistik Pendidikan: Jakarta: PT Raja Grafindo Persada




DOI: https://doi.org/10.21107/edutic.v6i2.7073

Refbacks



Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.

Indexed by:
Sinta 3 Google ScholarCrossrefDimensionsWorldcatScilit MDPIROAD


J. Ilm. Edutic is licensed under a Creative Commons Attribution 4.0 International License