REGISTERS IN ONLINE GAMES “Defense of the Ancient, Point Blank and Dragon Nest”

Franky Nur Dwi Pratama

Abstract


Artikel ini membahas relasi makna dari register di game online yang dibandingkan dengan makna kata pada penggunaan umum. Game online yang dipilih adalah Defense of the Ancient, Point Blank and Dragon Nest games. Hurford (2007) dan Riemer (2010) mengklasifikasikan makna ke dalam beberapa kategori, diantaranya adalah meronimi, holonim, hiponim, homonim, dan polisemi. Dari 35 register yang ditemukan dalam ketiga game online tersebut, beberapa kategori yang ada adalah polisemi, homonim, meronimi, dan hiponim. Diantara keempat kategori tersebut, polisemi merupakan relasi makna yang paling ditemukan di ketiga game online tersebut.


Keywords


Semantik, relasi makna, game online, register

References


Ahmad, R. (2013). “Perbedaan Game Online dan Game Offline.” Retrieved on October 6, 2014, from http://rizkyahmad92.blogspot.com/2013/04/ perbedaan-game-online-dan-game-offline.html

Gultom, S.H. (2010). An Analysis of Meaning Properties and Lexical Relations in the Rainbow by D.H Lawrence. Medan: University of North Sumatra.

Hurford, J.R. et all. (2007). Semantics a Course Book: Second Edition. Cambridge: Cambridge University Press.

Jull, J. (2003). The Game, The Player, The World: Looking For a Heart of Gameness. Utrecht: Utrecht University.

Lincoln, Yvonna S., & Guba, Egon G. (1985). Naturalistic inquiry. Newbury Park, CA: SAGE Publications, Inc.

Lutfiandy, I. (2014). “10 Game Online Terpopuler Di Indonesia.” Retrieved on January 25, 2015, from http://metamorvosa.blogspot.com/2014/10/10-game-online-terpopuler-di-indonesia.html/

Mahji, S.S. (2010). “16 Different Types of Massively Multiplayer (MMO) Online Games.” Retrieved on October 6, 2014, from http://www.dragonblogger.com/16-types-massively-multiplayermmo online-games/.

National Center for the Analysis of Violent Crime. (2005). Serial Murder Multi-Disciplinary Perspectives for Investigators. Federal Bureau of Investigation.

Riemer, N. (2010). Introducing Semantics. Cambridge: Cambridge University Press.

Stake, R. (1995). The art of case study research. Thousand Oaks, CA: Sage.

Sutadi. (2013). An Analysis of Lexical Relations in Abdullah Yusuf Ali’s Translation of Surah Ya-Sin of the Holy Qur’an. Jogjakarta: Universitas Islam Negeri Sunan Kalijaga.

Wardhaugh. (2006). An Introduction to Sociolinguistics: Fifth Edition. United Kingdom: Blackwell Publishing.

Young, K. (2009). Understanding Online Gaming Addiction and Treatment Issues for Adolescents. America: Taylor & Francis Group, LLC.




DOI: https://doi.org/10.21107/prosodi.v9i1.459

Refbacks

  • There are currently no refbacks.


Copyright (c) 2015 Franky Nur Dwi Pratama

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Indexed By :

 width=  width=  width=   width=  width=  width=  width=

Publisher

Department of English
University of Trunojoyo, Madura
Jl. Raya Telang, Kamal - Bangkalan 69162

 

Prosodi: Jurnal Ilmu Bahasa dan Sastra

ISSN: 1907-6665 (Print) ISSN: 2622-0474 (Online)

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Based on a work at journal.trunojoyo.ac.id